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1. List of new w-space systems - in Wormholes [original thread]
Daimian Mercer wrote: According the the Rhea database dump CCP provided, all wormholes are Class 1-6. EXCEPT: Thera is listed as Class 12 and the 25 new frigate shattered systems are Class 13. No idea why CCP did this but it seems everyone is...
- by Komodo Askold - at 2015.02.09 12:20:58
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2. Please can CCP bring Cyto to WH's - in Wormholes [original thread]
Maybe this would fit better at Features & Ideas? I think it wouldn't hurt much. As far as I know, cyto sites only appear on certain nullsec constellations (so they're not exactly easy to find) and even then there's not much people involved ...
- by Komodo Askold - at 2015.02.09 08:43:58
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3. A complaint about two things in wormholes. - in Wormholes [original thread]
I have just posted this topic at Features & Ideas. I recommend everyone here to have a look. Maybe this topic is close to a rant, but the OP has a point.
- by Komodo Askold - at 2014.11.19 12:35:38
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4. PVE Little things - in Wormholes [original thread]
A few Little Things: - I'm not opposed to the presence of sentries in sites and their difficulty as it has been mentioned before (I do like them), but I think at least they should drop something when destroyed, even if it's just an empty wreck or...
- by Komodo Askold - at 2014.11.11 20:24:20
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5. not finished breaking wh space!? - in Wormholes [original thread]
OP also forgot the new nebulae will also be unique to each system class, as the current ones do. After little time, everyone will have learned their new forms and will easily identify them as before.
- by Komodo Askold - at 2014.09.12 16:51:00
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6. New Red Giants = Free Safe Isk - in Wormholes [original thread]
Rek Seven wrote: "Hey, where did all the sleeper wrecks go?" Wait, are wrecks affected by bombs? Smartbombs don't them... (I think)
- by Komodo Askold - at 2014.08.22 13:07:00
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7. Sticky:Reserved #3 - in Wormholes [original thread]
More random WH's, that looks nice, although time will say if that means increasing conectivity too much. New small ship WH's... They look very interesting, although they're also potentially cataclysmic, especially since they are virtually un-coll...
- by Komodo Askold - at 2014.08.08 12:34:00
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8. Sticky:Reserved #1 - in Wormholes [original thread]
First of all, many many thanks CCP not only for finally trying to improve W-space, but also for considering the options proposed by the community and for being honest and clear about your view of W-space in your devblog. As well as for not destroy...
- by Komodo Askold - at 2014.08.07 13:42:00
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9. W space little things. - in Wormholes [original thread]
Wow, I'm really liking several ideas... jonnykefka wrote: Other little things: More unknowns: Not necessarily turning all sleeper sites into Quarantine Areas, but at least having spawn trees, so you can get different things at any given wave,...
- by Komodo Askold - at 2014.07.03 08:02:00
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10. W space little things. - in Wormholes [original thread]
Never thought about manufacturing Sleeper modules, structures or even ships... and I'm really liking the idea... Good one!
- by Komodo Askold - at 2014.07.02 14:07:00
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11. W space little things. - in Wormholes [original thread]
First of all, and as has been posted before, I think any change made to W-space should: - Not create an advantage to any player group, be them either PVP or PVE focused, big corps or small ones. - Keep the W-space feeling of "unknown space". Th...
- by Komodo Askold - at 2014.07.02 12:41:00
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12. Wormhole 'Futures' Discussion (Please Bob, yield content) - in Wormholes [original thread]
I doubt wormholes are really "dying", but I really think they deserve a good review by CCP, in terms of tweakings, more content (or something that enables more player created content)... They have almost not been touched since Apocrypha (excepting...
- by Komodo Askold - at 2014.06.28 10:44:00
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13. Sentry drone Prots a.k.a. T3 rebalance. - in Wormholes [original thread]
I hope they make every subsystem useful, with bonus-slots combinations that make sense, allowing for many different yet viable fits, according to the new Empires' weapon choices (for example Amarr being mainly lasers and drones and Minmatar projec...
- by Komodo Askold - at 2014.05.11 12:28:00
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14. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
As many others have stated, this idea is not the most optimal solution for the "issue" of signatures appearing automatically on the scanner window. I also live in WH-space, and have been both in the attacker and the defender roles. I do actively ...
- by Komodo Askold - at 2014.05.06 11:29:00
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15. Wormhole effects and Nebulae updates please. - in Wormholes [original thread]
Erufen Rito wrote: Yes, I also find C1's and C2's difficult to distinguish just by color, and I'm pretty sure many other players do too. For me, white is a fairly peaceful color, although WH's white has shades that manage to make it uncomfor...
- by Komodo Askold - at 2014.01.17 18:26:00
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16. Wormhole effects and Nebulae updates please. - in Wormholes [original thread]
Thor66777 wrote: Wormhole nebula are fine, maybe need a hi res update but that is about it. That's my opinion too. I love how they are right now, so 'oniric'. If anything, I'd like them to gain high res and detail, perhaps even some remodel...
- by Komodo Askold - at 2014.01.11 20:52:00
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17. Black Hole Systems - in Wormholes [original thread]
I'm liking the idea of black holes giving bonuses to missiles. After all, if they make ships faster, why not missiles? (yup, engineer here). With that in mind, what exact bonuses could them be? - Missile velocity: seems like a pretty obvious choi...
- by Komodo Askold - at 2014.01.08 13:10:00
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